I • Particular Sparkles system, smoke system, fire, how to use footage in order to do quick fx, add details to the sky, add luma and fog depth, color grading, lightrayz, glows by zone in order to add epic and surrealistic mood
II • Done live with students during the compositing workshop, separation of depth planes, 3D projection, animation of fog, cloud, lightrayz, compositing, color grading.
III • Simple aproach for my student, first time they try compositing with AOVs, i made the raw renders on maya, and show them what you can do just with simple volumes without texturing or details, manage many adjusments with ID, Z and PPP passes, work the atmospheric depht, color, light and contrast, occlusion, keylight, lightrayz, selectiv and global glow, graphic light tricks, match the environment color with the sky, some color grading, vigneting and grain to finish
i will may be add some paintover to create a real concept art
Fait en direct avec les élèves pendant le workshop de compositing chez eartsup, séparation des plans de profondeurs, projection 3D, animation of fog, cloud, lightrayz, compositing, color grading.
IV • We work on how to integrate 2D in 3D, Roger Rabbit like, how to create procedural Rimlight by creating luma masks from silhouette compositing operations
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