Graduated from ESMA in 2011, I worked seven years on Animated feature film i started as compositing artist, concept artist & lead digital matte painting.
Since 2018, I have gained extensive experience as a teacher and mentor in the fields of compositing, concept-art and Matte painting in various High schools.
For now I'm focusing on Concept art and illustration.
Concept artist and Key artist for various studios
I had to find how to produce 100km2 landscape with some different point of view of 360 , many difderent ambiances, so i create a 3d pipeline generating terrain with Gaea Rendered in 3ds max
I create traditionnal matte painting in photobash mixing with 3D render and i made all projection and compositing work for each shot contained dmp.